I built this little bus stop near the entrance of a lumber co-op using whatever props, decals, plants and stuff I’m subscribed to. I just happened to catch it when both shuttles were there, people where crossing the road, and a truck was turning onto the main road. It feels like one of those moments when the simulation and your imagination are in-sync and you can imagine walking through the game.
Aww man it’s view is quite lovely from this perspective. I’m still waiting for the dev team to finally include bikes into C:S 2. I love C:S 1, but honestly just because of the multithreaded nature of C:S 2 alone, it will run better than it’s predecessor.
I can’t make a city without bikes.
I’m waiting for the dev team to include anything that was in cs1 dlc
!remindme 2,147,483,647
Same, I’ve been building long distance multi-use paths in CS1 and it’s amazing how far people are willing to go.
If they add bikes into CS2, I’ll know it’s ready for me to give it another go.
It may be a weird question but can I see your city in a CSL Map View format? I have a boner for the C:S cities presented in a map format. The mod: https://steamcommunity.com/sharedfiles/filedetails/?id=845665815&searchtext=map
Sure thing. Note that the map “Revelstoke” was downloaded from Steam and included a highway network which is largely intact.
CS2 does not run better at all :(
Have you tried after todays update? Seems much better now.
Well it definitely doesn’t at the start, but theoretically for me it should run better with larger cities, but I haven’t really tested it except from the old City Planner Plays cities on launch.