I wanted to try out using Perchance for one of my hobbies which is Warhammer. Wanted to try out making a dice roller. I got the user input on how much dice they are rolling, but after that I am a bit lost. Parts I need help on are how to make them roll like 10 different dice and show the individual values, how I can add individual d+1, make affected rolls, etc. would also want to add lockable list to lock certain rolls. I know what I want to do but implementation is a bit of an issue.

  • VioneT@lemmy.worldM
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    7 months ago

    I would recommend looking at the dice-plugin, which allows you to input dice notations: 2d6 and do arithmetic to it e.g. 2d6+3 etc. Unfortunately, you cannot get the individual dice values.

    I would also like to plug my plugin: random-dice-icon-plugin which acts a little bit like the dice-plugin but you can access individual values, the sum of values, and it has icons (although it doesn’t support the arithmetic directly e.g. 2d6+3).

    For locking the randomized values, I would recommend looking into the locker-plugin which can allow you to lock certain items from randomizing.

    Feel free to send the link to your generator if you need help with it 🤗

      • VioneT@lemmy.worldM
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        7 months ago

        I would always recommend making lists like so:

        output
          (Content Here)
        

        And not like output = (Content Here). This is because there is an advanced trick to create multiline templating with it (see Perchance Snippets - Joining Items in a List with $output). But you don’t have to change it right now, but for a future reference.

        Next, I would recommend creating default values for each of your inputs to the plugins by adding them on your lists panel e.g.

        numDice = 0
        buffs = 0
        debuffs = 0
        

        This would solve the NaN problem upon first opening the generator. Other than that, I think what you have set up should be working with the changes.

        • Liquefy7822@lemmy.worldOP
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          7 months ago

          @VioneT Thanks for the help! Could you also give me a sample of how to use your plugin in the context of my generator? because the current generator has a buff and debuff function which adds and minuses. there is also number of dice to roll.

  • allo@lemmy.world
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    7 months ago

    glad you are trying out perchance!

    here’s the first thing that comes to mind:

    <input type="number" min="1" value="1" oninput="numDice = Number(this.value)" placeholder="Number of dice..."/>

    may be more enjoyable than your current one :) here is an example with only this change

    • allo@lemmy.world
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      7 months ago

      edit: and was going to go farther but really i have no idea in perchancescript! :)