Yeah, I’d mostly agree. Combat feels a bit clunky and unbalanced; only 1 coin per enemy plus the risk of a timeloss definitely doesn’t feel worth it when you can just git gud at dodging. Cowardly avoiding fights to just snag all the loot is also very amusing.
Probably going to be a $3 release just like Aygee’s previous game, and I’m interested to know what the rest of the lore is, so I’ll probably pick this up anyway when it comes out. Support indie devs ✊⭐
Yeah, I’d mostly agree. Combat feels a bit clunky and unbalanced; only 1 coin per enemy plus the risk of a timeloss definitely doesn’t feel worth it when you can just git gud at dodging. Cowardly avoiding fights to just snag all the loot is also very amusing.
Probably going to be a $3 release just like Aygee’s previous game, and I’m interested to know what the rest of the lore is, so I’ll probably pick this up anyway when it comes out. Support indie devs ✊⭐