Tony Bark to Games@lemmy.worldEnglish · 1 month agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square23linkfedilinkarrow-up1132arrow-down13
arrow-up1129arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark to Games@lemmy.worldEnglish · 1 month agomessage-square23linkfedilink
That’s why I put it in quotes.