Over $600 Million Later, Star Citizen Is Now at the Alpha 3.20 Stage::Star Citizen’s long-running development has inched forward yet again, this time to Alpha 3.20 stage.

  • @Amaltheamannen@lemmy.ml
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    10 months ago

    It’s taking so long because their business model is selling ships and promises and never delivering.

    • @photonic_sorcerer@lemmy.dbzer0.com
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      1110 months ago

      Yeah, for a space sim those spaceships are awfully expensive… considering you pay with actual money. I like my games to be fun, Not ever-expanding money sinks.

      • @KairuByte@lemmy.dbzer0.com
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        210 months ago

        I see this mentioned from time to time, but my understanding is that all ships can technically be bought with in game currency, it just takes a long ass time to get them.

        • @Honytawk@lemmy.zip
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          210 months ago

          If you have to first waste multiple hours before you can get any enjoyment out of it, it isn’t really worth playing.

          • @KairuByte@lemmy.dbzer0.com
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            410 months ago

            Ah yes, progression, the bane of fun. 🤦🏻‍♂️

            For the record, just because you can’t hop into the top tier ships, which inherently require multiple players actively assisting control, doesn’t mean you can’t have fun.

            Any way you play the game, you have a ship. Be it the lowest tier (like a sidewinder in Elite Dangerous) or the top of the line whatever-the-fuck.

            It really sounds like some of y’all’r looking for a reason to shit on it, and I’ve never even played the damn game. Though I have admittedly looked into it before to see if it was comparable to Elite.