• blazera
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    08 months ago

    the business model of…charging too much money? No, I dont have any issue with this. I have a lot of issues with Blizzard, but this ain’t on the list. It sounds like a smart way to alleviate expansion launch server burden, giving both a much better experience for some, and an improved launch for the rest.

    • @mindbleach@sh.itjust.works
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      68 months ago

      … it’s a subscription service! They already get a shitload of money, every single month. Don’t bemoan their server costs. That’s what you’re already paying for!

      • blazera
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        18 months ago

        I didnt say server costs, I said server burden. Long queue times on launch day, server crashes, very unevenly distributed server load when everyone is in the same area at the start. I remember FF14’s latest expansion was so bad, they completely halted sales of it. Forget too expensive, there was no price, you could not buy it if you were late.

        You dont have to pay $90, because you dont have to buy this early access. you dont have to buy the regular access. You are not entitled to this game as a human right, the developers didnt have to make this game, and they dont have to let you play it for whatever price you want. They get to decide the price.

        • @mindbleach@sh.itjust.works
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          8 months ago

          Hair-splitting. They have your money already. Services breaking down is not a problem solved by charging more - as you point out, for FF14. Charging more than the price of an entire new game, for three fucking days of opt-in beta testing, is completely absurd.

          Any form of taking your money for bullshit is reducing how much you can spend on things that matter. This ultracapitalist zeal for equating price and value only makes a lick of sense if it’s rational people making informed decisions - and there’s a thousand other ways we identify and forbid irrational uses of money.

          Outright confidence scams have seen victims come back with more money, thinking it’ll work out this time. Revenue alone absolves nothing.

          • blazera
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            18 months ago

            Yeah, charging more is a very common way to alleviate service congestion, like amusement parks. They have the same sort of early access for more money deals. or very popular dine in restaurants, concerts, anything where capacity is a concern really.

            Any form of taking your money

            They are not taking anything, they do not have access to your wallet or your bank account. You can choose to give them your money. No one is making you, you have all of your money to spend on things that matter. If this doesnt matter to you? Dont have to spend a cent on it. Make your own MMO and charge less for it.

            • @mindbleach@sh.itjust.works
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              8 months ago

              First paragraph: ‘it happens a bunch’ never makes direct monetary exploitation better.

              Second paragraph: strawman based on stupid word game. Less than hair-splitting. A lie about what I fucking obviously mean, by comparing this abuse to a scam, not theft.

              • blazera
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                18 months ago

                this is no strawman, I quoted you, you’re claiming they’re taking your money. Because otherwise what point do you even have? Nothing is happening because they dont have your money if you’re not giving it to them of your own free will for a service you very much do not need or have any innate entitlement to. It’s only a problem for you because you want that service, you think you are entitled to it for a cheaper price.

                Please, take up game programming. 3D modeling, rigging, animating, shading, level designing, server coding, writing, music composing, voice acting, localizing, play testing, bug fixing. On the scale of World of Warcraft. You can sell it for whatever price you want after you’ve paid the hundreds of people you had to get help because you didnt know how to. You have no appreciation for what you think you’re entitled to.

                • @mindbleach@sh.itjust.works
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                  18 months ago

                  A vending machine takes money. Taking doesn’t just mean stealing. That’s why I didn’t say stealing your money. You are fixated on one word to ignore the actual god-damn argument.

                  Or do you get the impression I choose words for softer impact?

                  I don’t play WoW. I have never played WoW. I am never going to play WoW. I happen to care about people who aren’t me. And all the devs you namedrop as if I’m wildly ignorant of underlying complexity would be massively better-off, if the industry that already abused the shit out of them wasn’t careening toward bottomless greed. If they could just make a thing, and sell it, without being laden with expectations by coked-out executives who expect everything to be an eternal subscription and an overpriced retail sale and a microtransaction Skinner box.

                  How things make money… matters. Some ways are a scam. And when scams are allowed to proliferate, they starve everything more sensible, by making a shitload more money. But being, y’know, inherently dishonest, morally intolerable, widely detested, et very cetera, the revenue is completely detached from value, and largely detached from quality. Video games as a medium are becoming a mere base for these parasitic business schemes. That happens to be really fucking bad for everyone involved - but most immediately, for anyone who wants to purchase and enjoy a major entertainment product, without being subjected to psychological manipulation to give give give unbounded quantities of their actual real-world money, before they’ve even played the game.

                  • blazera
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                    -18 months ago

                    If they could just make a thing, and sell it, without being laden with expectations by coked-out executives who expect everything to be an eternal subscription and an overpriced retail sale and a microtransaction Skinner box.

                    they can, there is nothing stopping anyone from doing that. But here’s what happens. They’ve got freedom too. This 3D modeler has spent a tremendous amount of time and focus to be as good as he is. And he gets the final say on what he is worth, and what he will accept to work for. A game studio is looking to hire a new 3D modeler. And they have a long history of successful games, games that they have sold for an up front cost and continuing subscription cost. They have more money to offer him than other studios, and he accepts their offer. They are paying industry leading amounts to secure industry leading talent. And they get the final say what they’re willing to sell their game for. And you get final say on what you spend your money on. Everyone involved has their freedom, no one is being forced to do anything against their will. The modeler didnt have to accept the job, the studio didnt have to offer that pay, you dont have to buy their game. A chain of events of freedom of choice has lead to the price that they are charging