• liquidparasyte
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    9 months ago

    29 games, hundreds of devs, obliterated. Thanks so much Lars Wingefors.

    • wizardbeard@lemmy.dbzer0.com
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      9 months ago

      I honestly feel that estimate of devs is on the low side.

      If each game had 34 staff working on it, that’s 986 already.

      • liquidparasyte
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        9 months ago

        I made that comment prior to clicking on the article.

        The staff reductions so far are in the 1300s, with possibility of being a “final” cut this year.