I have been playing a lot of the DOS version of Simcity 2000 recently. I grew up with it on my windows 98 pc, so revisiting it was nice. There were a few thing I picked up on that I never realized when I was young.

1: The game, especially the soundtrack, reminds me of Blade Runner. It has the synthy jazz instrumentals that are melancholic, but also has that classic simcity cheer.

2: The game kind of has a dystopian feel to it, at least visually. The ground is brown, with only sparse trees filling the world, buildings are fairly realistic, with not many colors, outside of the luxury homes and the Arcos are very intimidating structures, like something out of Judge Dredd or, again, Blade Runner.

3: Omg, water sucks in this game xD.

Why does this game feel so moody, at least to me? It’s also intensly funny, and I will never not laugh when 1700 llamas die in a plane crash.

  • @chipt4@beehaw.org
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    4 months ago

    A bit off topic but certainly related, I just heard about this:

    https://community.simtropolis.com/forums/topic/762980-the-future-of-sc4-modding-the-matter-of-digital-vs-disc-and-windows-vs-macos-in-the-dll-era/

    Thanks to the efforts of those continuing simmaster07’s line of work, namely Null 45 and memo, these sorts of revolutions are about to become more commonplace, bringing with them everything from improved game stability on modern systems, to long-requested new features and quality-of-life (QoL) improvements. Null 45 has already released over a dozen DLL mods on the STEX since November, one of the most recent of which allows more Building Styles. While I can’t reveal too much at this point in time, I will note that DLL files will become important components of major SC4 mods in the very near future. Suffice to say, we’re entering a very exciting time in the SC4 modding community.

    Edit: the caveat being, these will only work on the digital release windows version of SC4