• @EddyNottingham@lemmy.ml
    link
    fedilink
    263 months ago

    Concerning Minecraft, as I know the game it seems fine, playing Java on a survival server I run for friends.

    However, I wonder what the experience is for the other millions of players, on Bedrock, highly popular monetized servers, etc.

    What crappy casino-like techniques are used to monetize Minecraft in those contexts? I really don’t know as I’m in my own Minecraft bubble, but I’m sure there are lots of examples as it’s such a monumentally large game.

    • ComradeSharkfucker
      link
      fedilink
      English
      203 months ago

      Hyper monetized minecraft servers can be reeeeeeally bad but i wouldn’t say the offline play is designed to be addicting in the way that most modern AAA games are

      • BolexForSoup
        link
        fedilink
        5
        edit-2
        3 months ago

        Fine tuning a gameplay loop so people keep playing (and maybe spending money) isn’t as far from designing something to be addicting as most people would like to think. Hence why gaming and gambling addiction dovetail so well.