For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

  • Mak'
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    6 months ago

    Hard agree. I played through the opening twice in my first sitting. Died both times. Put it down for a year and a half.

    Finally decided to try again and picked it back up. Passed the opening sequence and got into the game proper. And, I can say that I had a pretty good time—excepting a key, bullshit timed mission that I barely passed.

    They really did not need to gatekeep the game behind the poor design of the opening.