• @KoboldCoterie
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    133 days ago

    It’s 10% of users using Steam Input, not all steam users.

    Valve mentioned that daily controller use has jumped to 15% from around 5% since 2018, and that around 42% of these sessions use Steam Input.

    • @MajorHavoc@programming.dev
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      3 days ago

      Oh. That makes sense, I play mainly on SteamDeck, but I’ve been thinking of getting a Steam Controller for my PC, since the majority of what I’ve bought in the last year has been “SteamDeck Verified”.

      It’s been tickling my brain that “SteamDeck Verified” badge also makes it a lot easier to tell how a game will act with a controller on PC.

      • @Chronographs@lemmy.zip
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        63 days ago

        I mean steam already provides information on controller support, and will tell you if a game supports the controller you currently have plugged in. Afaik they don’t even sell steam controllers anymore.

        • @MajorHavoc@programming.dev
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          2 days ago

          will tell you if a game supports the controller you currently have plugged in

          Today I learned that. It never came up for me since I do most of my game shopping on my phone. That could be really helpful later.

          Thank you!

    • @averyminya@beehaw.org
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      33 days ago

      Maybe I’m misunderstanding – I was saying that 10% of users using Steam input would be from the 132million active users. So 3% of Steam users having Steam Decks that use Steam Input account for said 10%?

      • sunzu
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        73 days ago

        not all active users use steam input. vast majority use M&K, looks like 15% use controller,

        so about 21m people use controllers, and about half of that is steam input?

        so 10m, so 10% of 10m is 1million active steam deck users it seems