I just found out that Battle Bit Remastered exists and it supports 254 simultaneous players per game.

I am wondering how that is even possible. Does anyone know of any details on how they achieved it? Are there any resources for making a networking engine capable of supporting that many players?

  • Ananace@lemmy.ananace.dev
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    1 year ago

    Honestly, I’d love to see a deeper writeup from the Planetside devs as well.

    I know that games using SpatialOS were able to scale to these numbers, though I don’t know any that posted full numbers or the like.