I fell in love with the concept of this game instantly. I think they will probably spin off these concepts into it’s own series. Or at least I hope they do.
I feel a lot can be done with the whole enemy spawning thing. Obviously I haven’t played it, but I bet it’s going to merely open the window to it’s full potential. Forget the tables, and plants…I think you could have a whole game type where the whole thing is just being essentially kamiek (from the mario series).
If you have enough enemy types, and some kind of balancing system, I think that would be cool. Make it so you CAN just spawn endless guards…but maybe it’s not the best choice. You can still DO it…you can do anything. It’s a modern Zelda game after all. But some situations might make more sense to use 2-3 of one enemy type rather than 500 of another. But you do you.
I’m just so hyped for this game. 3 days before my birthday! I may be turning 41, but I’ll get MYSELF a birthday present. And maybe an ice cream cake.
I fell in love with the concept of this game instantly. I think they will probably spin off these concepts into it’s own series. Or at least I hope they do.
I feel a lot can be done with the whole enemy spawning thing. Obviously I haven’t played it, but I bet it’s going to merely open the window to it’s full potential. Forget the tables, and plants…I think you could have a whole game type where the whole thing is just being essentially kamiek (from the mario series).
If you have enough enemy types, and some kind of balancing system, I think that would be cool. Make it so you CAN just spawn endless guards…but maybe it’s not the best choice. You can still DO it…you can do anything. It’s a modern Zelda game after all. But some situations might make more sense to use 2-3 of one enemy type rather than 500 of another. But you do you.
I’m just so hyped for this game. 3 days before my birthday! I may be turning 41, but I’ll get MYSELF a birthday present. And maybe an ice cream cake.