Hi c/FreeCAD, totally newbie here! I’m having a ton of fun learning FreeCAD, but I have a small question. I know the toponaming problem is going away soon, and maybe that makes this kind of irrelevant, but I’d still like to know.

Sometimes when I’m watching or reading guides on avoiding the toponaming problem, the person will say something along the lines of: “actually this technique is also more professional/proper/correct anyway, real engineers do it this way.” Basically that the methods that avoid the problem are also just best practices in general. But they always say that as kind of an aside, and I wish they’d say more! What makes those methods better? Does anyone have any suggestions for articles or videos about this?

For one example, there was one guide that suggested you should use a datum plane instead of referencing one of the object’s surfaces. I understand the toponaming problem well enough to get why referencing a surface can cause it. However, the person in the guide used the same surface that would have been referenced, as the attachment point for the datum plane. Why does that not produce the same issue?

  • JustEnoughDucks@feddit.nl
    link
    fedilink
    arrow-up
    5
    ·
    edit-2
    5 months ago

    It is good to note that the datum plane technique completely breaks sometimes when changes on earlier shapes when dealing with angles and rotation, and non-planar geometry unless you reference it to a face (in which case topo naming again) because rotation of a datum plane is rotated and shifted with respect to the origin and not the desired face. Not to mention getting an exact face takes a long time of tweaking with complex parts.

    Also be careful with spreadsheets. Is one variable is referenced more than 15 times or so, every mouse click in the spread sheet starts taking minutes to calculate. I had an outer shell dimension in a PC case in a design that I referenced a lot and clicking a spreadsheet cell would trigger an 8 minute recompute before I was even able to enter the cell to edit the variable (so then another 8 minutes after editing)