Sometimes you should JUST RETREAT™. Winning takes many shapes and forms, retreating from a dire situation in your campaign might create entirely new opportun…
Sometimes you should JUST RETREAT™. Winning takes many shapes and forms, retreating from a dire situation in your campaign might create entirely new opportun…
Nah, I’d say it’s usually on the players’ egos more than anything else. A decent player can tell when a battle is not going well within a round of two, even in something fairly brutal. But many players don’t think about running away, viewing a combat as something to beat and “win”.