Go behind the scenes of the development of Alan Wake 2. We visit the Pacific Northwest and the Dark Place and talk to many talented developers across differe...
I think one of the most exciting things about this is that it’s not “Oh, we had a surge of popularity for this old thing so we’re going to do a sequel or a requel” but that they have been ACTIVELY working on this, and thinking about it, and have gotten two great games–Quantum Break and Control–out of ideas they DIDN’T want to use. It really makes me want to play what they finally decided was the best sequel.
I think one of the most exciting things about this is that it’s not “Oh, we had a surge of popularity for this old thing so we’re going to do a sequel or a requel” but that they have been ACTIVELY working on this, and thinking about it, and have gotten two great games–Quantum Break and Control–out of ideas they DIDN’T want to use. It really makes me want to play what they finally decided was the best sequel.