- cross-posted to:
- furprogs
- cross-posted to:
- furprogs
According to Akien, this will be the final release candidate if there are no sudden major issues! Prepare to pop champagne!
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The amount of node work recently is very impressive, great work overall
Looking forward for all the new stuff for C#. I’ve been creating bunch of plugins for my game just to get custom nodes appear in the editors
Add Node
section. If I recall correctly they also needed [Tool] script which I find annoying as I’d prefer to keep my Nodes as clean from editor code as possible.