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alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year ago

Metropolis 1998 lets you design every building in an isometric, pixel-art city

arstechnica.com

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  • cross-posted to:
  • games@sh.itjust.works
  • pcgaming@lemmy.ca
  • tycoon@lemmy.world
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Metropolis 1998 lets you design every building in an isometric, pixel-art city

arstechnica.com

alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year ago
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5
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fedilink
  • cross-posted to:
  • games@sh.itjust.works
  • pcgaming@lemmy.ca
  • tycoon@lemmy.world
Devs cite Rollercoaster Tycoon, Dwarf Fortress, and, yes, SimCity as inspiration.
  • ReplicantBatty@lemmy.one
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    1 year ago

    Definitely checking this out, it looks like it will scratch a very specific itch lol

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From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!

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