• Spiralvortexisalie@lemmy.world
    link
    fedilink
    English
    arrow-up
    86
    arrow-down
    1
    ·
    3 months ago

    For those out the loop (probably everyone since no one plays this game it seems) this is Concord by Sony, which after years of dev hell launched two days ago as an online game, but has yet to break 700 players online at a time SteamDB Source. In contrast the four year old, often called abandoned, Red Dead Online has more players during off-peak SteamDB Source

    • rtxn@lemmy.world
      link
      fedilink
      English
      arrow-up
      51
      arrow-down
      3
      ·
      3 months ago

      In contrast, the super secret Deadlock has 36k players at this time, with a 64k all-time peak, in the same week that Wukong was released. Something tells me this super secret totally restricted early access might have been a 4D chess marketing move.

      • Irremarkable@fedia.io
        link
        fedilink
        arrow-up
        24
        arrow-down
        1
        ·
        3 months ago

        Got an invite to the playtest from a friend recently.

        I should not have accepted it. This game is going to consume my soul

        • SuperApples@lemmy.world
          link
          fedilink
          arrow-up
          12
          arrow-down
          1
          ·
          3 months ago

          I’ve been busy travelling but somehow already reached 30+ hours playtime… and still only tried a few heroes. redacted is my fave thus far, I like how redacted is redacted.

        • poke@sh.itjust.works
          link
          fedilink
          arrow-up
          4
          arrow-down
          1
          ·
          3 months ago

          I just want to provide a contrasting opinion to the other response here. I and a few of my friends have tried it and we just aren’t ready to dedicate way too much time to learning a game that seems to want to be almost as complex as DOTA2. So many characters, map mechanics, and item builds to adapt to the situation (this one in particular) - its just too much. Like, pick two and maybe I’d find it worth my time to start learning, but the complexity of all 3 make the game too daunting.

          • glimse@lemmy.world
            link
            fedilink
            arrow-up
            5
            ·
            3 months ago

            That’s where I’m at with it. I can’t get into a game knowing I don’t have the energy to get good at playing…

      • Karyoplasma@discuss.tchncs.de
        link
        fedilink
        arrow-up
        5
        ·
        3 months ago

        They did the same with Dota 2. If you wanted a key, you could just ask Valve directly and get one (if none of your friends had a spare), it was not an exclusive club house for the cool kids.

        I don’t think it’s 4D-marketing chess, it’s more like people who’ve already shown enough interest to ask for an invite are more likely to leave feedback when they find something off with it.

    • simple@lemmy.world
      link
      fedilink
      arrow-up
      29
      arrow-down
      1
      ·
      3 months ago

      For the record the devs said this game took eight years to make, and might’ve been pitched even earlier than that. I can’t imagine working on a project for a decade and releasing to… This.

      • LouNeko@lemmy.worldOP
        link
        fedilink
        arrow-up
        5
        arrow-down
        96
        ·
        3 months ago

        Red Dead 2 took 8 years to make. I bet my soul on that Concord was quickly thrown together in the last couple years by temp diversity hires and 3rd party contractors, or at least the version of Concord that we got now. I love that one of the devs said that “a lot of talented people worked on it”. If it really took them 8 years to make that is the oppsotite of talent. In 8 years I could probably get get a double masters in programming and game development and make a better game myself.

        • rebelsimile@sh.itjust.works
          link
          fedilink
          arrow-up
          35
          arrow-down
          2
          ·
          3 months ago

          I love how women and minorities get blamed for failures in industries they barely get to participate in. Get fucked super genius.

        • xep@fedia.io
          link
          fedilink
          arrow-up
          34
          arrow-down
          1
          ·
          3 months ago

          I strongly encourage you to try making a game to see what it’s like, especially if it sounds like you might enjoy doing it.

        • Cadenza@lemmy.world
          link
          fedilink
          arrow-up
          8
          arrow-down
          1
          ·
          3 months ago

          Someone lost his way on the road to 9gag. You’re going to dislike this place soon enough.

        • Russ@bitforged.space
          link
          fedilink
          English
          arrow-up
          6
          ·
          3 months ago

          In 8 years I could probably get get a double masters in programming and game development and make a better game myself.

          Please do ping me with the link to the game on Steam once it’s done 👍

        • edgemaster72@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          2
          ·
          3 months ago

          Red Dead 2 took 8 years to make.

          If it really took them 8 years to make that is the oppsotite of talent.

          Therefore, Red Dead 2 was made with the opposite of talent

    • beepnoise@piefed.social
      link
      fedilink
      arrow-up
      19
      ·
      3 months ago

      Genuinely thank you for the context.

      So many times I read gaming news on forums such as this and reddit where the discussions just assume you know what people are talking about, and as a guy in his mid thirties who has completely disconnected from online gaming but is on the lookout for a good game or two, I would like at least some context!