Need to let loose a primal scream without collecting footnotes first? Have a sneer percolating in your system but not enough time/energy to make a whole post about it? Go forth and be mid: Welcome to the Stubsack, your first port of call for learning fresh Awful youā€™ll near-instantly regret.

Any awful.systems sub may be subsneered in this subthread, techtakes or no.

If your sneer seems higher quality than you thought, feel free to cutā€™nā€™paste it into its own post ā€” thereā€™s no quota for posting and the bar really isnā€™t that high.

The post Xitter web has spawned soo many ā€œesotericā€ right wing freaks, but thereā€™s no appropriate sneer-space for them. Iā€™m talking redscare-ish, reality challenged ā€œculture criticsā€ who write about everything but understand nothing. Iā€™m talking about reply-guys who make the same 6 tweets about the same 3 subjects. Theyā€™re inescapable at this point, yet I donā€™t see them mocked (as much as they should be)

Like, there was one dude a while back who insisted that women couldnā€™t be surgeons because they didnā€™t believe in the moon or in stars? I think each and every one of these guys is uniquely fucked up and if I canā€™t escape them, I would love to sneer at them.

(Semi-obligatory thanks to @dgerard for starting this)

  • bitofhope@awful.systems
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    3 months ago

    Design principles for a time machine

    Yes, a real, proper time machine like in sci-fi movies. Yea I know how to build it, as this design principles document will demonstrate. Remember to credit me for my pioneering ideas when you build it, ok?

    1. Feasibility: if you want to build a time machine, you will have to build a time machine. Ideally, the design should break as few laws of physics as possible.
    2. Goodness: the machine should be functional, robust, and work correctly as much as necessary. Care should be taken to avoid defects in design and manufacturing. A good time machine is better than a bad time machine in some key aspects.
    3. Minimize downsides: the machine should not cause exessive harm to an unacceptable degree. Mainly, the costs should be kept low.
    4. Cool factor: is the RGB lighting craze still going? I dunno, flame decals or woodgrain finish would be pretty fun in a funny retro way.
    5. Incremental improvement: we might wanna start with a smaller and more limited time machine and then make them gradually bigger and better. I may or may not have gotten a college degree allowing me to make this mindblowing observation, but if I didnā€™t, Iā€™ll make sure to spin it as me being just too damn smart and innovative for Harvard Business School.
    • Steve@awful.systems
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      3 months ago
      1. Safety: we need to make sure a fly isnā€™t inside, or canā€™t enter(!), the time machine while a human is inside during operation
      • self@awful.systems
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        3 months ago
        1. Comfort: regardless of how big it is on the inside, shaping our time machine like a public telephone box introduces risk factors such as: someone will pee in there. according to my research, ideal ergonomics are achieved when the time machine is hot tub shaped.
    • Soyweiser@awful.systems
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      3 months ago

      You joke, but my startup is actually moving forward on this concept. We already made a prototype time travel machine which while only being able to travel forward does so at a promising stable speed (1). The advances we made have been described by the people on our team with theoretical degrees in physics as simply astonishing, and awe-inspiring. We are now in an attempt to raise money in a series B financing round, and our IPO is looking to be record breaking. Leave the past behind and look forward to the future, invest in our timetravel company xButterfly.