- cross-posted to:
- godot@lemmy.ml
- cross-posted to:
- godot@lemmy.ml
We are getting confident in the state of Godot 4.1! To wrap things up here’s the last beta release, bringing more fixes to reported issues.
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If you saw this earlier and it got deleted I had to repost due to some of the bot functionality not working. Seems to work perfectly now though so will autopost new things from the godot blog