The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?
The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?
I’m not a big fan of fishing mechanics, they’re usually shallow “press button at random signal, get a random prize” mechanics.
Also escort missions where the NPC being escorted does not understand that it should protect its own life. I don’t mind repeating a mission due to my own mistakes, but I don’t want to do it because some AI went potato.
nah man fishing mini games are THE SHIT
it’s not about gameplay it’s about vibes It’s just so calming
As long as they’re not required for progression. I find it quite boring and just want to get over it already.
I give props to Warframe for being the only game that made fishing fun for me. ‘Waiting’ is an element, but only because you’re fishing with a harpoon and you’ll want to line up your shot. The water populates with fish pretty quickly, and it feels far more interactive.
Fishing is pretty interesting to discuss in terms of a game mechanic in terms of enjoyablity since it seems like a very marmite “you love it or hate it” sort of deal and seems to pop up in lots of games. Some people love it precisely because of its slow-paced, chill nature. I quite enjoyed it when I played some of the MMO’s that have a fishing profession as a pretty low energy thing to do when I wanted to focus on talking to guildies or doing some other thing in the background.
For what you described, I’d go materials farming. WoW and ESO farming for herbs/metals is still a chill time, and it requires zero decision-making.
Fishing, though? You’re waiting for QTEs. WoW will let you fish anywhere (but pools are best), ESO will only let you fish in pool spawns. But both have fishing that consists of ‘do nothing for like, ten seconds, then DO SOMETHING VERY FAST’ and for me that’s hell.
The ‘wait to catch’ mechanic means the fishing is not interesting enough that I want to pay attention, but I can’t afford to stop paying attention or I’ll miss the fish. It’s not willing to be interesting enough to keep my attention, but it also won’t let me look for interest somewhere else.
I like the Warframe fishing because even in the ‘waiting’ portion of watching them swim towards me, there’s anticipation. Lining up a shot, I’m considering angles in my head. The most recent open-world zone lets you turn into a fish to hunt them; I haven’t done that one yet but what an idea!
Hahaha, about fishing mechanics: In the game Sonic Adventure I remember spending a lot of effort with Big’s Fishing Levels. The only thing that made it worth it was the banger tune when reeling in the fish.