• 4am@lemm.ee
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    5 hours ago

    This is also the case for physical copies, and has been since software was first sold

    • Monstrosity@lemm.ee
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      1 hour ago

      According to media lawyers, maybe. But when I have a CD of music, or a game cartridge, I can sell it to someone else. For money. Because it’s my copy I’m selling. So, what the fuck are you talking about except ceding the point to corporate lawyers for no good reason?

  • kittenzrulz123@lemmy.blahaj.zone
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    5 hours ago

    Personally I think we should bring back physical games to PC. Imagine a cartridge like device that can effectively use external storage as swap memory (which copies to ram as needed), laptops and desktops can be built with this while other computers could use an adapter.

    • Yuri addict@ani.social
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      4 hours ago

      And hopefully it dosent require the original game drive to be plugged in all the time when you want to play

        • ArchRecord@lemm.ee
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          22 minutes ago

          The same way you do it digitally: add a thin layer of DRM that gives you legal protection, but doesn’t actually do much on a technical level. Check a license key from the game drive in the same way you’d check the key of software someone paid you for, then let the code run on their machine.

          DRM itself isn’t a very good way of protecting media. The functional protections are almost nonexistent due to the nature of it. If you want to let someone play/watch/read content, you can’t also make it magically impossible for them to just take the code/video/text, and copy paste it somewhere else. The only thing DRM does is give you the legal right to invoke the state as a way of enforcing copyright law against anyone who ‘pirates’ your work.

          Any fraud that could happen likely wouldn’t be stopped no matter what they tried. (or rather, if they did nothing protection-wise)

  • JayObey711@lemmy.world
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    6 hours ago

    it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing

  • Julian@lemm.ee
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    8 hours ago

    Its pretty much up to the developer. You can have no DRM and not even require steam to be open, or you can make your game unplayable.

    • Mossy Feathers (They/Them)
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      6 hours ago

      Imo Steam should tell people whether or not a game actually requires Steam (or another form of DRM) to run. I know they already do it for things like Denuvo, but they should also note if the game actually uses Steam as DRM or if the game can be launched without it.

      • warm@kbin.earth
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        8 hours ago

        Steam sells DRM-free games too, you can download them and then uninstall Steam and they will work. In this case though, on top of purchasing the game, you are buying a license to download updates for it through Steam. It’s a developer decision.

        • blindsight@beehaw.org
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          6 hours ago

          You still aren’t “purchasing” it.

          For example, you don’t have right of resale the same way you would with physical goods. You’re buying a license to the game for personal use, regardless, you just don’t have DRM limiting your access.

          • warm@kbin.earth
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            5 hours ago

            Well that’s just digital goods, not Steam specifically.

            You do get all the files for the game, that will work for as long as the OS will run them, with or without Steam (this is as close as you can come to ownership for software). Rather than a license to use them files, which become useless if you don’t run the game through Steam.