A few months ago, Blade and Sorcery’s PC version received its 1.0 update, with no launch date for the standalone Nomad in sight. After months of hard work, developer Warpfrog is bringing the 1.0 content to Blade and Sorcery: Nomad, alongside the launch of Citadel, which has been a PC-exclusive map for years.
The 1.0 update adds Crystal Hunt, a progression game mode for those seeking a campaign-based mode. There’s also the introduction of skill trees, more spell combinations, and plenty of exciting skills to use for the first time.
Playing on pc vr tethered to a quest and it’s really fun
A lot of mods on nexus don’t support nomad (I’m assuming that will change with this update maybe) so there’s that to consider if you like modding