I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • peterpan520@feddit.de
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    1 year ago

    That’s why Celeste is one of my favorite platformers. If you fail, you respawn at the very “screen” you died.

    • GFGJewbacca@ag.batlord.org
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      1 year ago

      God damn that’s a great game. At the same time, I think they did this knowing that folks would die all the time, so they didn’t want each death to be super punishing.

    • Exec
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      1 year ago

      at the very “screen”

      In older games they were called “rooms”