- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Imagine if it (somehow) clears production and completes to wrap up in 2026
20th anniversary of '06. The mind boggles
I’m unironically buying that shit day one
The game has some really cool ideas, really neat stages, and excellent music. I’d totally be down for a competent version of the game.
The fan remake P-06 proves this game has really good potential when all the glitches are cleaned up.
Not a bad thing. Deeply flawed games can be remade better than the original.
Dead Space, arguably one of the best Horror games ever made, was horribly held back by the engines it was made on and the workarounds they had to use. The remake was so much better from a technical standpoint, and is universally regarded as the best way to play it. So yeah, you’re right.
BUT WHYYYYYY?!
The game’s not awful, it’s just broken. The ridiculous quantity and length of load screens was obviously avoidable. Levels try a lot of things that work fine most of the time, but suffer hilarious bugs for no sane reason. There were surely unaddressed playtester notes about how annoying certain bosses were - both for gameplay, and for repetitive audio barks.
I dunno that it needs a full from-scratch remaster, but it could definitely stand some professional updates. Or drop the assets into a new engine so it can take fresh shaders and feel like it’s copying Mario Odyssey instead of Mario Sunshine.