One constant in our ongoing civilization is a continuous branching of complexity. Assuming civ continues, how does your entertainment become more tailored to you as you imagine it?

Decades ago I wanted a game where a world building economy game, industry and domestic simulators, real time war strategy, and a first person shooter that bridges to an adventure/explorer were all combined into one. This is a game where all of these roles could be filled by autonomous AI characters, but where recruiting and filling roles creates dynamic complexity that is advantageous for all. Each layer of gameplay dictates the constraints of the next while interactions across layers are entertaining and engaging for all.

It does not need to be gaming. What can you imagine for entertainment with tailored complexity?

  • Boozilla@lemmy.world
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    21 hours ago

    For decades I’ve wanted an action RPG Diablo-style game set in the Starcraft universe.