• DarkThoughts@fedia.io
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    9 days ago

    My problem is that I’m absolutely not interested in a story driven wannabe city sim. Same issue I had with that space station game. It just turns those games into a puzzle game that you need to solve in order for you to reach its end, but that’s absolutely not why I play games like this. I’d be way more interested in Frostpunk if it was an open ended game that focuses more on its building and simulation instead of a story. Be more dynamic and varied. We saw very successful survival based city builders like Banished before. Granted, Banished was also fairly simple, but that was also afaik a one man project - and despite that still managed to gain a lot of popularity and replay value. Of course the community making mods helped with that too.

    I think the devs here just fell into the “more of the same” trap with their game.

    For BG3 I kinda hope to see some more persistent & dynamic open world stuff too from the modders, now that the mod tools are kinda unlocked to their full potential.