I mean, the game is amazing, has amazing dialogues, atmosphere and all that, but damn… the combat is surely a downer. Feels like theres no “real” tactic to the game other than just keep on (mindlessly) trying until the battle is won. And yes, I’ve done all quests, sidequests, with a “non-meme” party on the balanced difficulty and I’m -still- having lots of “please don’t use (x) skill or else my whole run is done for” moments.
That certainly hasn’t been my experience, though perhaps my rolls have been more fortuitous. I’ve been finding the combat challenging, but not overly unforgiving. I do sometimes have to try an engagement more than once to try out different strategies, but most of the time I don’t have to do that. I do have a fair amount of experience with this type of game though, and that makes a big difference.
I catch myself getting frustrated with bad luck more in BG3 than I did in D: OS2. Hit chances seem lower and many abilities are once per rest (and I’m trying to minimise long rests for immersion), so a miss ends up feeling more punishing.
I’m also playing as an Assassin, so basically centered around a high impact surprise round from stealth, and I swear I’m missing more 80%+ sneak attacks than I’m hitting. I guess frustration is part and parcel on a build that gambles everything on one big attack, though.
I wanted to try playing “pure” first, but maybe I need to turn on Karmic Dice. Missing a 94% chance to hit Sneak Attack twice in a row did not feel good. I guess I am too unlucky to just trust the dice.