• Everblue@lemmy.ca
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    I like these kind of stats, they’re neat. I do a good playthrough first before being evil, I wonder if many like me skew the Grove stat.

    • Coelacanth@feddit.nu
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I tend to start with a good playthrough because most games aren’t designed well enough to accommodate a worthwhile evil playthrough. It’s often less interesting and contains less content, which may be realistic (it’s usually better to make friends than enemies) but rarely satisfying. I’m hoping this game will be an exception.

      Though I might still go evil in this playthrough. I chose the Dark Urge for my character (wanting to see what the redemption story looked like) but now I might have put myself into the reverse of the usual situation - not being evil might actually be hampering my enjoyment currently.

  • elderflower@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    1 year ago

    My friend was talking to the people in the centre of the grove. I clicked on his character to walk towards him, but the entire grove became hostile so we had to kill everyone. But then we also ended up killing everyone in the goblin camp too after deciding to fireball their leader. Does that count as assaulting or saving the grove?

  • Taffer@lemm.ee
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    1 year ago

    Is it really worth it to be talking to most corpses with Speak With Dead? I’ve only done it once or twice and didn’t get much useful info out of it

    • Cethin@lemmy.zip
      link
      fedilink
      arrow-up
      6
      ·
      1 year ago

      Most corpses don’t tell you much. Occasionally they’ll tell you where something valuable is. Often they’re just an alternative route to get information you could get otherwise, but that’s true for almost everything in the game. They’ve built in a ton of options. Occasionally they’ll point you to where some magical gear is that you’d otherwise almost certainly miss, which can be nice. Usually it’s just a source of advancing quests and getting more information on who someone was.