Not too surprising they didn’t change much. The switch was a huge hit so fixing things like the joycons, adding a stand, etc. was the way to go.
My guess (hope) is that the only new titles exclusive to the switch 2 are ones that the original switch wouldn’t have the processor strength to play and that they won’t arbitrarily wall them but we’ll see.
The Nintendo switch came out in early 2017, and it really wasn’t all that powerful then. It’s 8 years later, and it really shows. I don’t think they should make new games for the Switch. If developers have to consider the original Switch, the games will suffer. It had a good run, and a good library. But it’s time for the original switch to retire.
Precisely this. Consideration for the original Switch is exactly how the Series S is causing problems for games on the Series X and PS5. Yes, a cheaper entry is great for gamers who can’t afford but dragging the potential down is a recipe for hamstringing the newer hardware.
Unfortunately games have been struggling on the Switch’s hardware for a couple years. There were a few parts of the newest Pokémon game that felt like a slideshow presentation.
I think so, there isn’t much else that can explain the classroom scene where half the class are all playing the same goofy animation at 5 frames per second, mostly in sync. It would have looked better to have them not moving at all, so at least some of the jank was a stylistic choice on gamefreak’s part.
Oh I don’t want them to hold back new games performance just for the OG switch, that was pretty underpowered even when it came out. I’m hoping the switch 2 gets a good upgrade in the area since it’s needed.
More for indie games and things like that was what I was thinking.
Not too surprising they didn’t change much. The switch was a huge hit so fixing things like the joycons, adding a stand, etc. was the way to go.
My guess (hope) is that the only new titles exclusive to the switch 2 are ones that the original switch wouldn’t have the processor strength to play and that they won’t arbitrarily wall them but we’ll see.
Like, hyrule warriors lagging at ulti in splitscreen mode, you mean? They already released that for switch 1 🤣
Now we can finally play it lag free 🥳well, hopefully 🤪
Or we just continue to play lag free on steam deck 😜
The Nintendo switch came out in early 2017, and it really wasn’t all that powerful then. It’s 8 years later, and it really shows. I don’t think they should make new games for the Switch. If developers have to consider the original Switch, the games will suffer. It had a good run, and a good library. But it’s time for the original switch to retire.
Precisely this. Consideration for the original Switch is exactly how the Series S is causing problems for games on the Series X and PS5. Yes, a cheaper entry is great for gamers who can’t afford but dragging the potential down is a recipe for hamstringing the newer hardware.
Unfortunately games have been struggling on the Switch’s hardware for a couple years. There were a few parts of the newest Pokémon game that felt like a slideshow presentation.
Is that still scarlet and violet? Because if so, I don’t think that was a problem with the switch.
That’s the one I am thinking of yeah! Was it just a case of dog water optimization?
I think so, there isn’t much else that can explain the classroom scene where half the class are all playing the same goofy animation at 5 frames per second, mostly in sync. It would have looked better to have them not moving at all, so at least some of the jank was a stylistic choice on gamefreak’s part.
Oh I don’t want them to hold back new games performance just for the OG switch, that was pretty underpowered even when it came out. I’m hoping the switch 2 gets a good upgrade in the area since it’s needed.
More for indie games and things like that was what I was thinking.
That would be nice! Hopefully I would be easy for devs to do both.