🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · edit-221 hours agoAnon lives with his sistersh.itjust.worksimagemessage-square49fedilinkarrow-up1609arrow-down112file-text
arrow-up1597arrow-down1imageAnon lives with his sistersh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · edit-221 hours agomessage-square49fedilinkfile-text
minus-squareSaleh@feddit.orglinkfedilinkarrow-up8·18 hours agoI think not having an online component is a feature there. GTA lives of the story and dense world. Online is just mayhem, which is fun for a bit, but gets bland quickly.
minus-squarelatenightnoir@lemmy.worldlinkfedilinkarrow-up6·18 hours agoIf we’re talking about GTAO, I agree. However I have a different opinion about RDO, it had the potential to be less of a griefer cesspool than GTAO, but Rockstar had even less motivation to prevent cheating than they did in GTAO, so…
I think not having an online component is a feature there.
GTA lives of the story and dense world. Online is just mayhem, which is fun for a bit, but gets bland quickly.
If we’re talking about GTAO, I agree. However I have a different opinion about RDO, it had the potential to be less of a griefer cesspool than GTAO, but Rockstar had even less motivation to prevent cheating than they did in GTAO, so…