Eezyville@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 days agoNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comexternal-linkmessage-square71fedilinkarrow-up1379arrow-down11cross-posted to: gaming@lemmy.zippcgaming@lemmy.ca
arrow-up1378arrow-down1external-linkNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comEezyville@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 days agomessage-square71fedilinkcross-posted to: gaming@lemmy.zippcgaming@lemmy.ca
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up10·2 days ago From my reading, it’s the latter. The patent seems to try to monopolize the idea of throwing an object to catch a monster. Which has been done so, so many times before. Including but not limited to RL millenia before videogames were even invented.
minus-squareBroadfern@lemmy.worldlinkfedilinkEnglisharrow-up7·2 days agoImagine trying to throw a lawsuit at a rodeo for video game patent infringement
Including but not limited to RL millenia before videogames were even invented.
Imagine trying to throw a lawsuit at a rodeo for video game patent infringement