This sounds like somebody’s Saturday RPG session recap. Larian have managed to capture the spirit of this quite well!
What are some fun (non-spoilery) moments you’ve experienced?
This sounds like somebody’s Saturday RPG session recap. Larian have managed to capture the spirit of this quite well!
What are some fun (non-spoilery) moments you’ve experienced?
Well I guess „the windmill incident“ isn’t really a spoiler anymore, but that one was fun as well.
„Oh. There is… another switch. And it says… ah, yeah I guess that makes sense. Mh. Well that’s unfortunate now, isn’t it… … SORRY!“
I too forgot how to read. A lever needs to be pulled, right? Monkey brain see lever, monkey pull lever. I haven’t laughed that hard in a while though
I wonder if there’s some repercussions down the line. Like, you walk into some village, meet the chief and his wife, and they tell you this story about their son, and you’re like:
„Wow, that’s… uh, horrible. So sorry for your loss. Who would do that. My. (Gale. Gale! We need to leave. Now!) Oh look, is that our caravan, again, sorry for your loss, well, bye then!“
There actually is a repercussion, of sorts - if you manage to keep him alive through this, you see him again in another quest line and have to keep him alive, and if you do, he’ll make you a pair of gauntlets that are apparently fricking amazing (I haven’t got them yet; he said he’s making them and to come back later).
I only walked into the windmill yesterday, and I only used the “break” lever. Seems like I’ll have to go back soon :D
Wait what? I saved the guy without any problems, and now I want to know how it goes wrong!
Hehe…
Spoiler
There’s one switch that stops the windmill and another one that speeds it up. The latter one makes the little man literally go ballistic. Apparently you can find his body somewhere not far away.
scribbles notes for future playthrough