I did not realize they were trying to compete in the first place.

  • LNRDrone@sopuli.xyz
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    3 days ago

    Yup, that and pushing “exclusive” bs in general made sure I will never use Epic.

    • Kecessa@sh.itjust.works
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      3 days ago

      So you want all devs to just play the lottery and hope that some Twitch star picks up their game to make it popular?

      • BombOmOm@lemmy.world
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        3 days ago

        He wants games to release on all platforms. Where is the ‘lottery’ rhetoric coming from?

        • Kecessa@sh.itjust.works
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          2 days ago

          The exclusivity contract comes with guaranteed funds for the devs. That’s like choosing between a job where you work 100% for commission or one where you’re salaried + bonus, not everyone wants their income to be 100% dependent on sales, especially if those sales will probably be based on the luck of the draw rather than the quality of the product they’re selling.

          You can make an awesome game, if no streamer picks it up it will all be for nothing. Last year 18935 games released on Steam, that’s 52 games a day, being successful in that space isn’t just about making a quality product.

          Also, you can have the greatest idea for a game but not have the budget to just drop everything and start working on it for the years to come.

          • baines@lemmy.cafe
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            2 days ago

            I don’t care about the devs profits. I’m not fucking myself over so you can stay in business.

              • baines@lemmy.cafe
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                2 days ago

                lmao again fucking consumers so you can profit

                not really seeing why I should care what you think my ‘takes’ are like

                like most creative endeavors in life most games on steam are complete shit

                make a better product, stop fucking with steam and consumers to support shit games and game companies

          • .Donuts@lemmy.world
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            2 days ago

            You can make an awesome game, if no streamer picks it up it will all be for nothing. Last year 18935 games released on Steam, that’s 52 games a day, being successful in that space isn’t just about making a quality product.

            Yep. Best example I can think of is Among Us: 2018 release that got massively popular due to content creators during the covid-19 pandemic in 2020.

            I do not blame developers for accepting funds to carry out their dreams instead of being thrown into the ocean of “let’s see if our years-long investment will pay itself back”. Epic grants guarantee that the game gets made.

            If you want to play a game only on Steam, you’ll just have to wait. Can’t have it both ways.

            • baines@lemmy.cafe
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              2 days ago

              I sure blame them. Multiple games have lost sales from me, only they know if it’s worth it long term.

              Exclusivity is cancer, fuck right off back to consoles, please take loot boxes with you.