LCARS Desktop Environment What is LCARS Desktop Environment? LCARS Desktop Environment or short lcarsde is an open source desktop environment for Linux systems. The main goal for this project is to create a desktop experience that looks somewhat like a LCARS interface.
The desktop environment consists of a window manager that is based on Xlib as well as a set of tool applications, which are a menu of active open applications, the status bar, a program selection and an application for logout, shutdown, etc.
it’s function was form, though. It wasn’t meant to be a functional interface. which is why they’re in touchscreen hell.
I mean, can you imagine having to mash the “Phaser target engines” functions to disable the enemy ship, only for it to not work or something and lose calibration because, sweaty palms or something left grease marks, and, uh… it “accidentally” fire “torpedos: blow them to oblivion”
(awkward. That was left behind by Yarr. honest, boss.)
Lol I think you and Tom would get along
“I am tired of tapping panels. For once, I want controls that let me actually feel the ship I’m piloting.” ~Tom Paris, S5E3, Extreme Risk
That’s the plot of an episode of Lower Decks
Not surprised…. I’m not that original….
Fair enough. I was suggesting that Michael Okuda didn’t have utility in mind when he made it because that’s not what he was hired for.
Edit: In fact, I just read that he was under directive by Roddenberry to make something minimalist to suggest technological advancement. In that sense, it was prescient.
I mean, as far as background art, the okudagrams were insanely forward-thinking. Don’t get me wrong. but their primary purpose was for the crew to look at and go “AHAH!” You’ll notice, that they all touch 3 points on the thing everytime there’s a command. The, uh. same points (at least for the individual actor,) Like poke-poke-slide for everything.