Depending on what you want to do, a good approach could be to have the end credits scene only show that something ambiguous is happening with the cauldron, without showing that the BBEG is still “alive”.
Oh hell yeah I love that! Like an eye opening and it’s just a black void now or something. I have tons of time to workshop it (we’ve been playing for a year and we’re still in the first act).
I was thinking of using it as a cliffhanger at the end of campaign one, like an end credits scene.
Depending on what you want to do, a good approach could be to have the end credits scene only show that something ambiguous is happening with the cauldron, without showing that the BBEG is still “alive”.
Oh hell yeah I love that! Like an eye opening and it’s just a black void now or something. I have tons of time to workshop it (we’ve been playing for a year and we’re still in the first act).
Yeah, that sounds cool! Hope you have lots of fun with your campaign!