Which teaches us that better network connectivity and convenient distribution platforms are not necessarily good.
When we would dream of them in 2005, we would dream of having that industry and quality and economic processes, but with an option of sky cool connectivity and ability to buy and install a game with a click.
Except there’s no mechanism where more is indefinitely better or less is indefinitely better.
Which teaches us that better network connectivity and convenient distribution platforms are not necessarily good.
When we would dream of them in 2005, we would dream of having that industry and quality and economic processes, but with an option of sky cool connectivity and ability to buy and install a game with a click.
Except there’s no mechanism where more is indefinitely better or less is indefinitely better.