Tony Bark to Games@lemmy.worldEnglish · 18 hours agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up1116arrow-down13
arrow-up1113arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark to Games@lemmy.worldEnglish · 18 hours agomessage-square23fedilink
minus-squareTony BarkOPlinkfedilinkEnglisharrow-up5arrow-down1·18 hours agoUgh… Don’t get me started.
Ugh… Don’t get me started.