dvdnet90@lemmy.world to Technology@lemmy.mlEnglish · 2 years agoMicrosoft wants to move Windows fully to the cloudwww.theverge.comexternal-linkmessage-square83fedilinkarrow-up167arrow-down16cross-posted to: tech@lemmy.fmhy.mltechnology@feddit.chtechnology@lemmy.worldde_edv@feddit.detechnology@beehaw.orgtechnology@lemmy.worldtech@kbin.socialtechnology@beehaw.org
arrow-up161arrow-down1external-linkMicrosoft wants to move Windows fully to the cloudwww.theverge.comdvdnet90@lemmy.world to Technology@lemmy.mlEnglish · 2 years agomessage-square83fedilinkcross-posted to: tech@lemmy.fmhy.mltechnology@feddit.chtechnology@lemmy.worldde_edv@feddit.detechnology@beehaw.orgtechnology@lemmy.worldtech@kbin.socialtechnology@beehaw.org
minus-squareThul@lemmy.mllinkfedilinkEnglisharrow-up4·2 years agoI’ve heard Linux gaming is pretty good now with a native steam client and a ton of games that run natively thanks to steamOS
minus-squareTheYang@lemmy.mllinkfedilinkEnglisharrow-up2·2 years agothe ton of games doesn’t run natively, they run well, but through a translation layer (wine/proton)
minus-squareerwan@lemmy.mllinkfedilinkEnglisharrow-up6arrow-down1·2 years agoTo be exact it’s not a translation layer, but a reimplementation of the Windows APIs and ABIs on Linux. That’s why there is no performance cost.
I’ve heard Linux gaming is pretty good now with a native steam client and a ton of games that run natively thanks to steamOS
the ton of games doesn’t run natively, they run well, but through a translation layer (wine/proton)
To be exact it’s not a translation layer, but a reimplementation of the Windows APIs and ABIs on Linux.
That’s why there is no performance cost.