Cyberpunk 2077 faced a tough reception at launch, but with the Phantom Liberty DLC nearing launch, one CDPR dev feels the RPG was better than history records.
…uh, no. It was a hot mess at launch.
Cyberpunk 2077 faced a tough reception at launch, but with the Phantom Liberty DLC nearing launch, one CDPR dev feels the RPG was better than history records.
…uh, no. It was a hot mess at launch.
I will continue to argue to this day, Cyberpunk should have been a PC exclusive. Most of the performance issues were on consoles, consoles that hold back innovation and progress in gaming. I remember a time when PC games were always at the forefront of better graphics and new ideas. Now, we cater to the lowest common denominator.
FWIW, I had a good time with the game on release. I don’t know what was promised and still don’t, but the game that I played was solid and fun. Ignorance is bliss, I suppose.
except cyberpunk didn’t do anything special that the consoles couldn’t handle, it was just a case of a game that was very clearly designed for pc (the UI makes it obvious) and didn’t bother to optimize their game. consoles didn’t hold back anything.
Even on PC it was crap though. Not only was it extremely buggy but also poorly optimized. Low and unstable FPS even on my NVIDIA 3090 / Ryzen 5900X rig. It took several patches (and over a year) for performance to get better.
The game shouldn’t have been a PC exclusive, it should have been delayed by a year or two (and not released on older consoles at all).