• amio@kbin.social
    link
    fedilink
    arrow-up
    9
    arrow-down
    1
    ·
    1 year ago

    My question was an attempt at getting people to elaborate. Like… no, seriously, what is wrong about the review? Bearing in mind that it, too is a piece of media with a given category: Edgy Angry Review Person, a true if hackneyed classic? A lot of the points seemed fair enough to me, but then I’m not a fanboy or hater. “Toss out the entire review” is not very nuanced and blaming it on them being “mad” is downright unconvincing.

    For the record, I don’t think subjectivity is a good defense. How well you like the browngray paintjob is subjective. How well you like the menu, controls and writing are subjective. “This game is significantly smaller, buggier and less varied than it pretends” are at least a lot less subjective, and those seem like fairly popular takes.

    • CMLVI@kbin.social
      link
      fedilink
      arrow-up
      5
      arrow-down
      5
      ·
      1 year ago

      To counter the “it’s buggier than it let’s on” (which, how does a game imply that it isn’t buggy), I’m about 60 hours in and have had precisely 0 bugs. NPC running into someone talking? Yup. Weird physics things? Yup. I wouldn’t call those bugs though; that’s just part of having the dialog occur in an active world. If I stopped in a busy street and talked to someone and wasn’t a foot away, people would walk through the convo. Physics engines are also just going to be limited in how they solve problems with clipping, etc.

      I got roped in by the story and have been throughly enjoying the gameplay. I hated the gunplay in Fallout 4. These style BSW games have never been my thing, I trended much more towards Oblivion and Skyrim, so before even getting into this, I was searching and asking others how the shooting worked, how similar was it to Fallout 4 but in space, so I haven’t been hype-beasting this game. I hadn’t even seen the trailer for it, still haven’t. Just heard good things from friends, grabbed it, and have been putting in time like I haven’t with a game in a few years.

      • amio@kbin.social
        link
        fedilink
        arrow-up
        4
        arrow-down
        2
        ·
        1 year ago

        (which, how does a game imply that it isn’t buggy)

        Oh, they didn’t imply it, they had a whole PR thing going. This being their best-tested game ever and so on. My bare hour of non-cutscene gameplay, already managing to find several old favorite bugs… sort of doesn’t add up with that.

        I mean, it’s perfectly fine to enjoy it. I just think a lot of perfectly legit criticism is met with excuses or weird hostility. JQ (again in a trademark over-the-top “character” that doesn’t pull punches) is criticizing Starfield, not everyone’s mother or something.

        • CMLVI@kbin.social
          link
          fedilink
          arrow-up
          3
          ·
          1 year ago

          I wonder if some bugs are platform dependent. I’ve been on Series X, no issues that I can remember. There have been a few times looking for quest items, but I spammed them into inventory and didn’t notice. I thought I had one with an invincible NPC, but he died in a low grav setting and just got stuck standing up.

          What are you getting, just out of curiosity?

          • amio@kbin.social
            link
            fedilink
            arrow-up
            2
            arrow-down
            1
            ·
            1 year ago

            In my brief hour it’s just been somersaulting corpses, “badly dubbed Chinese movie” vibes from facial animations being extremely out of sync, and possibly some dodgy collisions - or it might be my aim, or how the aim just seems weirder than in e.g. Fallout 4. The robot companion at the start also blocked me constantly in doorways and firefights at every turn, and that’s literally been a meme since Skyrim. At this point I would consider those bugs.