• Th4tGuyII@kbin.social
    link
    fedilink
    arrow-up
    87
    ·
    1 year ago

    Yeah, because Microsoft, Sony, and Nintendo are companies who would never pass those costs back to the devs or down onto consumers. They’d totally bite the bullet on Unity’s new royalty…

    Unity are out of their minds if they think this is at all a good move. All they’re going to do by pushing devs away and pissing off the major distributors is inspire the creation/adoption of a competitor.

    • kautau@lemmy.world
      link
      fedilink
      English
      arrow-up
      54
      ·
      1 year ago

      That’s what happens when your CEO is an ex EA exec who thought that charging battlefield players a dollar to reload their gun was a good idea

    • XTornado@lemmy.ml
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      edit-2
      1 year ago

      Oh I don’t think they imply they will cover the costs. More like the only ones to know exactly the installs will be them, Microsoft, Sony, Nintendo , and that’s why is done this way. Also to simplify the billing as well they already pay them for putting the game in their respective stores in one way or another.

      Of course they could put a remote call that notified back to them in the game engine… and probably will work this way for PC, but probably the console companies might not be too happy about it.

      • Mossy Feathers (She/They)
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 year ago

        Afaik the engine already phones home for telemetry, that’s why they’re able to count installs retroactively.

        • TwilightVulpine@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          ·
          1 year ago

          Only loosely, definitely not in the precise way they say they will do it. If they even could do that, it would be a massive privacy violation the likes EU would not be too keen on.