Every story gets interpreted individually, so what parts of the games storytelling are resonating with you?
Something I found interesting about my play through a quest lead me to commit some corporate espionage. During one of the last missions everything went tits up but I made a distinct choice to remain non lethal. While I truly hated working for a corp (really hoping there was a path to destroy from within) I loved how the game at least at a minimum allowed me to interject my own morals into my character.
Situationally though, I did go and slaughter a few mines worth of people but I can head cannon that into my ethics no prob.
Just as an open discussion, I’m curious if other people are having those moments of thought or personal reflection.
For the Ryujin quest: it was surprising that they actually touched on the widespread implications of the Neuroamp as a commercial product. Though they could have done a better job, perhaps. They really lean on the player just being against the thing and seeing potential damage instead of explaining the implications. I am a player that could figure it out, but I would like to hear the characters say it regardless.
So say the technology was theoretically possible, what is your take/how do you feel about neuroamps?
Kind of a dangerous thing to be able to manipulate someone’s thoughts without them knowing. Even if shielding against it is possible, a thing like that should not be legal.
My character didn’t agree, tho. He has one. He don’t want it removed lol