• El Barto@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Got it. I guess Unity could be considered a successor, and I’m sure there are similar tools out there.

        But yeah, Flash was more ubiquitous and sort of fun to use.

      • gornius@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        HTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.

        • vortic@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          8 months ago

          Whenever I hear “this thing is powerful” my brain replaces it with “this thing has a really steep learning curve”. The reason flash was so popular is that it was easy to learn the basics.