CD Projekt Red spent $125 million on Cyberpunk 2077 post-launch, repairing the game's reputation with the Edgerunners and Update 2.0 patches alongside Phantom Liberty expansion.
IIRC, CDPR had delayed it a number of times for just that reason, but were eventually pressured into releasing earlier than they wanted. On PC, there were some minor issues that were quickly patched, but none that negatively affected my playthrough.
I think he means the developers were pressured by CDPR’s upper management. The devs were saying that the game wasn’t ready, but management was telling them it had to ship, anyway.
IIRC, CDPR had delayed it a number of times for just that reason, but were eventually pressured into releasing earlier than they wanted. On PC, there were some minor issues that were quickly patched, but none that negatively affected my playthrough.
My guy, they developed and published the game themselves. They pressured themselves.
I think he means the developers were pressured by CDPR’s upper management. The devs were saying that the game wasn’t ready, but management was telling them it had to ship, anyway.
That’s what I just said. CDPR upper management is still CDPR, it’s a distinction without a difference.