Scout is the best little game with the worse theme ever, basically non existent theme but it doesn’t need it. I wish it had more theme but we love it anyway and play it a lot.
I had a similar experience with Heat: I just didn’t find it that interesting. I think the sheer amount of hype for it kind of set my expectations too high, also it’s very lightweight and I didn’t really find myself with any interesting decisions the whole game.
I’m conscious that the theme never gets visited throughout the whole gameplay in Scout, so I do a spiel during the teach, “that we are each scouts for different circus companies trying to steal performers from other circuses to put on the best show in town.” Then show the performer names and compare a low card to a high, “a human cannonball is worth more than a clown show because it draws more people in” etc.
Scout is the best little game with the worse theme ever, basically non existent theme but it doesn’t need it. I wish it had more theme but we love it anyway and play it a lot. I had a similar experience with Heat: I just didn’t find it that interesting. I think the sheer amount of hype for it kind of set my expectations too high, also it’s very lightweight and I didn’t really find myself with any interesting decisions the whole game.
I’m conscious that the theme never gets visited throughout the whole gameplay in Scout, so I do a spiel during the teach, “that we are each scouts for different circus companies trying to steal performers from other circuses to put on the best show in town.” Then show the performer names and compare a low card to a high, “a human cannonball is worth more than a clown show because it draws more people in” etc.
Was pure numbers the first time I played.