I just don’t get it - let’s spend so much money, development and hardware to render the most clean game possible, avoid aliasing and increase detail… And then let’s enable color distortion as if we were vieweing the game through a 1930’s cinema projector. Add in some film grain too! This saves me the effort of covering my monitor with dirt!
Make sure to make those options enabled by default on every game you release too!
Per object motion blur is actually great. Motion blur gets a bad reputation from the poorly implemented camera-driven motion blur that most games insist on using.
This. Fans spinning in a game? Motion blur good. Turning head slowly? Motion blur bad.
I will add though that I wish the settings allowed me to disable camera blur but leave object blur on. Maybe one day…
Tiny Tina’s Wonderlands had two toggles, one for camera blur and one for object. Only game i’ve seen that in and really wish more did it.
I thought that wasn’t great particularly in the over world where it made it look like your character was Sonic with it looking blurry when they weren’t even moving fast.
Holy fuck thank you! I hadn’t realized that was my specific issue with motion blur and why sometimes it didn’t seem so bad, but that hits the nail in the head.