I just don’t get it - let’s spend so much money, development and hardware to render the most clean game possible, avoid aliasing and increase detail… And then let’s enable color distortion as if we were vieweing the game through a 1930’s cinema projector. Add in some film grain too! This saves me the effort of covering my monitor with dirt!

Make sure to make those options enabled by default on every game you release too!

  • Dagnet@lemmy.world
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    1 year ago

    I like it. I can’t explain why but I do. IMO, as long as it’s a toggle, everyone can be happy (haven’t found a game that forced it yet, though I probably wouldn’t notice if it did)

    • coffinwood@feddit.de
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      1 year ago

      I like chromatic abberation too. And film grain, vignettes, scan-lines, dirty/wet camera effect, lens flares. The lot.

      Not all at the same time and not on max settings. But when having a helmet equipped or using something like a Scanner or spectacles in a game, why not? If it suits the purpose and / or the aesthetic, I’m fine with it.

      Personally I draw the line at motion blur, which simply makes me sick.

      • Dagnet@lemmy.world
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        1 year ago

        Personally never saw the appeal of vignettes and film grain, and sometimes the game doesn’t give us the option to turn that off, which is really dumb since its very simple to code. Not judging what you like ofc, I just want to have options