Share your unfiltered, unpopular gaming opinions and let’s dive into some real discussions. If you come across a view you disagree with, feel free to (respectfully) defend your perspective. I don’t want to see anyone say stuff like “we’re all entitled to our own opinions.” Let’s pretend like gaming is a science and we are all award winning scientists.
My Unpopular Opinion:
I believe the criticism against battle royales is often unwarranted. Most complaints revolve around constant content updates, microtransactions, and toxic player communities
Many criticize the frequent content updates, often cosmetic, as overwhelming. However, it’s optional, and no other industry receives flak for releasing more. I’ve never seen anyone complain about too many Lays or coke flavors.
Pay-to-win concerns are mostly outdated; microtransactions are often for cosmetics. If you don’t have the self control to not buy a purple glittery gun, then I’m glad you don’t play the games anymore, but I don’t think it makes the game bad.
The annoying player bases is the one I understand the most. I don’t really have a point against this except that it’s better to play with friends.
Overall I think battle royale games are pretty fun and rewarding. Some of my favorite gaming memories were playing stuff like apex legends late at night with friends or even playing minecraft hunger games with my cousins like 10 years ago. A long time ago I heard in a news segment that toy companies found out that people are willing to invest a lot of time and energy into winning ,if they know there will be a big reward at the end, and battle royales tap into that side of my brain.
This is just my opinion
As a book and video game enthusiast, my unpopular opinion is that the average video game is a much better entertainment value than the average book.
I’ve played a lot of games and read a lot of books. When measuring dollars for hours, I think video games win.
On the one hand, I’ve put massive numbers of hours into titles like Zelda, Metroid, Harvest Moon, and Pokemon.
On the other hand, I’ve only gotten two or three read-throughs out of even some of my very favorite books.
And then the video game classics really put up some big numbers: after decades, I’m still enjoying PacMan, Frogger, and Galaga and their kin.
And then there’s the elephant in the room: Tetris.
If I had to pick - on a desert island - between an e-reader with every book ever printed, or one copy of Tetris on a Gameboy…it would be an agonizing choice.
This is the line of reasoning I used with my parents as a kid. Dollar per hour entertained.
But I think differently about it these days. I’m looking for maximum value per hour, with an eye towards minimal hours, and with a definite end point if applicable.
And value in this sense could be raw entertainment, but it could be something else, like exposure to new ideas and novel perspectives on life etc.
But I suppose that’s what happens when you get older and you’ve got less and less free time to fill.
I enjoy both books and games, and it’s really hard to compare them directly. Even if we stick to the same genre, games provide interactivity that books just can’t, while books provide so much more depth in story and often much better pacing.
It’s the same idea as reading vs watching movies, the book will feel so much more satisfying, but it’ll take days instead of hours to get through. Sometimes that’s worth it, shows it’s not.
These days I just don’t enjoy movies much anymore because I’m either looking for the depth of a book or interaction of a game. I just wish there were more video game adaptations of movies.
Video games retain their value much easier and longer as well.